Developer’s Diaries: Fate/Meta Narrative

January 6th, 2009 | Categories: Review, Visual Novel | Tags: ,

A newly-minted enmity of mine is the Fate/stay night anime, especially when those watching it have yet to read the visual novel in all its glory; as all adaptation purists are so disposed to argue, the quality of the former when juxtaposed against the latter forms a significant portion of that criticism, and is not unlike a South-East Asian Chinese’s scorn for American Chinese food, where, as far as the second is concerned, does not constitute so much food as they know it as it is a mere parody of their reality.

I mean, cream cheese wontons?!

gate-of-yukarin

Sometimes parodies outdo the original, but very rarely.

(This analogy conveniently ignores China Chinese cuisine, for while China may be homogeneous in race, their cooking is anything but, and varies from region to region in comparison to South-East Asian Chinese cuisine, which, while spread out over several countries, are not so far removed from each other as the hilarious pandering of American Chinese cuisine, or steeped in the over-salted/immensely spicy paradigms of  some China Chinese cuisine.)

The food diaspora is deep. And if you can’t appreciate that, you obviously suck at eating! There is an inherent weakness with this analogy, however–it assumes that Chinese cuisine, like F/sn, has an original prototype by which to measure levels of value, and it also introduces a new variable of location which has more impact on the final product than anything. Surely, each translation of F/sn could not be more different from the next, assuming competent translators in each one?

Metanarrative Defined

But let’s get back on track. What I do think is a valid criticism of the F/sn anime is its failure to convey the strength of the original’s metanarrative. Don’t try and look up Wikipedia, for this is going to get confusing, as I’m using the term in a literary manner more than sociological, although these links might be slightly more helpful in helping you gauge the general idea behind the term.

An easier way of describing a metanarrative in this context is to look at similiar visual novels-turned-anime of the sort. Kanon, regardless of which version you watched, had the metanarrative of ‘repetition’, if I’m not mistaken. Air had ‘ephemerality’, Clannad had ‘family’. ef – a tale of memories had ‘memories’ (a no-brainer, that), and ef -a tale of melodies had, well… ‘melodies’.

It’s no different in anime. 5 Centimeters per Second had ‘distance in/half-life of relationships’ by means of the sakura petal, its seasonal appearance, and its falling speed. Bokurano had ‘ours’ in the sense of a shared reality, whether it was an entire world at stake, a shared fate, the distinctly human desire for survival in the face of death, an existence defined by family/friends, or a co-piloted mecha. And so on.

In each instance, the entirety of the anime, visual novel, or adaptation can be encapsulated into a single word, phrase, or idea, if one were pressed to explain it thus. It’s this type of metanarrative that I’m going to talk about; the Big Ideas that make F/sn as a visual novel what it is, and why what it does is so important towards deepening your understanding of why it is.

Is this even worth writing about, you ask? Why not? In fact, I like the idea that metanarratives are what separate the good works from the great ones–take Code Geass’ usage of irony, nationality, race, and how they play off each other; Kaiba’s emphasis on various kinds of memory (the title also means ‘hippocampus’ in Japanese); true tears and the moments of/reasons for each girl’s crying; Honey and Clover’s four-leaf clover motif; all of these lend a much needed structure to their respective works, and are all the better for it.

heavens-clover

What really happened in 'Return to the Spring'.

Fate

For the record, Fate/stay night as a title is nothing more than the offspring of a brain fart and bastardised English, for the only thing I can think of that explains it coherently is this. Unlike Tsukihime (月姫, Moon Princess) or Kara no Kyoukai (空の境界, Boundary of Emptiness) which make for straightforward translations, F/sn as a title is written in English, as is the route from which it presumably lends its namesake.

Maybe it’s Nasu’s frustration at Japanese having a ridiculous number of alternatives for the word itself, each of them subtly differentiated by means of context–there’s the ubiquitous 運命 (unmei), the more formal 定め (sadame), the Known To Be Translated Erroneously As ‘Fate’ Due To The Limitations Of English 必然 (hitsuzen)–and that’s just the more common terms that I’m listing down here. Don’t take my word for it though, look it up in WWWJDIC to see what I mean.

Compare this to English, where fate becomes less of a question of “Which one are you talking about?” and more of a concept that anyone with a decent vocabulary can easily grasp. The general understanding behind it is that of something so steeped in unavoidable inevitability that nothing can change it, an irreversible force of nature that only superhuman feats or deeds can overcome.

And what manner of feats and deeds happen! That it has to begin with a 2 day prologue is no mistake, for it’s through the prologue that we’re familiarised with the rules of the world, establishing the intentional and the unintentional through a very eccentric (Rin talking to herself definitely qualifies for schizophrenia) yet effective introduction. Summoning is intentional. Having a Servant appear in front of you for no reason is unintentional… or is it?

More importantly, ‘fate’ as a metanarrative allows us to examine the concept of free will within a universe whose boundaries have been so clearly delineated but with such blurry precision at the same time. What is free will, anyway? Is it the freedom to have a choice? Or is it the freedom to react to the consequences of your choice, assuming that you can’t pick your choices? What if it’s an entirely different thing altogether?

I’ve always wondered if Judas, that poor sod, had free will of any kind. It’s this kind of innocent wonder that will fill you upon reading F/sn, for it’s a superhuman resistance, whether active or passive, towards fate with a capital F that its characters demonstrate time and again.

Can someone be born evil? Is it presumptuous to assume we’re all born good, for that matter? Is it nature or nurture that determines one’s character, vis a vis Kotomine and Sakura? Re: Shirou, are you fated to be the person you’re fated to be, or can that very core of your personality be changed ala Heaven’s Feel? If your fate is already present in the flesh like in Unlimited Blade Works and wants to kill you with a vengeance, is it possible for you to not walk that path?

Then there’s the Servant/Master system, in which the metanarrative of the Nasuverse itself paints as some sort of overriding godhead figure. Would that be fate embodied? Are Servants fated to be with a particular Master because they’re particularly attuned/similar to them, or was it already fated from the time that said Master picked up the relevant summoning artefact? Was said Master fated to have a particular artefact, even?

Evil’s paired with evil, evil with neutral, neutral with neutral, neutral with good, and good with good. Yet it’s through this multi-layered narrative that almost every character is painstakingly fleshed out until they no longer resemble your first impression.

arthur-iwamoto

Kogan wasn't mad, just misunderstood.

Heroes and Heroics

And such an impression do the auxiliary characters leave on you. This is also where the anime stumbles, for the Servants go from three-dimensional characters to one-dimensional fighting constructs in the blink of an eye. This is not a fault of the anime per se as the proper development of, say, Caster or Rider only happens in UBW or HF, which the anime doesn’t touch, but it’s yet another reason to favour the VN more than anything.

There’s a reason why Nasu uses legendary heroes like Arthur or Cuchullain, and it’s not because he’s trying to ape Gaiman or Moore, either–unlike the latter two and their decidedly dismal, fanfiction-esque (and therefore horrible) efforts, Nasu brings real emotional weight to F/sn in how he treats them as more than mere allusive/novelty appearances; they stay true to their legends in a way that brings out the best and worst in their characters, humanising them as a result.

I’ve mentioned this before, and would like to backtrack on it a little due to its now-embarrassing inaccuracy; I think that the reason heroes were used as Servants is simple, for a hero is heroic by virtue of what he or she is, not what he or she does. It’s interesting to see how despite the questionable morals or desires of a few Masters, which range from outright evil (Kotomine) to Gollum evil (Shinji) to neutral evil (Caster’s nameless mage Master), the Servants remain true to themselves.

Saber-as-Arthur is a particularly- no, make that a very easy example to cite, but for all purposes, Rider-as-Medusa completely won me over in HF, as did Caster-as-Medea, all the more for the way in which she went from dark antagonist to sympathetic (but still dark) antagonist during UBW.

Rider’s existence in Fate when compared to HF is a rather glaring pothole, I’d admit–why or how does she manage to release both her Noble Phantasms in the former while being reduced to a weakling in the latter is something I’ve got no explanation for, but for what it was worth, she was the Orange-kun of the series. In particular, what endeared me to her was her dedication towards Sakura’s well-being at all costs, even at the expense of being controlled by Shinji.

Her development works retroactively in the sense that while you do feel animosity towards her in Fate as the result of her being the secondary antagonist, she’s also the one that allows to you save the girl and the world in HF by fighting alongside you when the odds are turned.

Then there’s Caster, who goes from Evil Wizard Stereotype to Misunderstood Girl That Just Wanted A Bit Of Love. Her characterisation, while brief, explained volumes about her character and motivations–Saber and Gilgamesh aside, her strong connection to her canon past made her almost sympathetic in light of what she had to go through, and Kuzuki brings out the best in her through this context.

Are Caster’s deeds heroic in any sense? No. Were they justified? Yes. Nasu’s purpose of carefully arranging chronology so that characters are cast as villains first and then heroes in another is, I think, part of his plan to ensure that we see both sides of the coin–while slowly exterminating an entire city is bad and all, it’s not wrong if you’re doing it for the one you love. Isn’t that what Shirou has to face with Sakura in HF?

In the same way too does Lancer-as-Cuchullain do the same. He has an unflinching sense of honour taken from his legend that’s evident in Fate, and this carries over to UBW to the point where not only does he team up with Rin and Shirou and battle Archer he turns on Kotomine to the point of killing him after being order to suicide. I mean… stabbing your former superior in the heart after stabbing yourself in the heart on his orders, with a lance that never misses? If that isn’t heroic, I don’t know what is.

isnt-it-ronery-lancer

I'm sure this would reduce his Divinity rank by one or two, though.

(An) Superhero

Finally, Shirou deserves a point of his own, assuming that mirror-moon’s translation of both ‘hero’ and ’superhero’ are contextually accurate and faithful to the meaning of the original (literal translation purists can get stuffed). I’ve always thought of him being designed in a decidedly contrary manner as a foil to Western superheroes, from the way he assumes the traditional mannerisms of superheroes like a strong sense of justice, a desire to save others, and so on.

In case you’ve forgotten what Western superheroes are like, with generalisations:

  • They don’t die when they’re killed.
    • Sometimes they’re resurrected when they’re killed.
    • When they die for real it’s always in an alternate, non-continuous/spinoff/crossover reality.
      • Either that or it was a clone/cyborg impostor/alternate universe version.
  • They get to save the world and the girl, no strings attached.
    • When the girl they love dies, there’s another one waiting for them.
    • ‘The girl’ and ‘The evil that must be destroyed’ are never the same entity.
  • If their sidekicks/friends die, sometimes they come back to life
    • Sometimes said sidekick/friend wasn’t dead in the first place.
      • They also never give in to the dark side.
  • The ends always justifies the means.
  • AKU. ZOKU. ZAN. All criminals are equal.
  • Conflict never escalates with each successive encounter due to a need to make money story continuity purposes.

As opposed to Shirou:

  • Shirou dies when he is killed.
    • Shirou dies when he saves the world (HF, Normal).
    • Shirou’s wounded when he’s killed, but for a reason (Fate).
      • He genuinely dies sometimes, i.e. “The reality where you chose X option and not Y.”
      • There is a Fake Shiki, but that’s Tsukihime.
  • Shirou saves the world, but not the girl (Fate).
  • Shirou saves the world, the girl, and himself, but decide to stop saving the world so much after that (UBW).
  • Shirou gets to save the world and the girl, with a lot of collateral damage (HF).
    • There is not much of a future post-Sakura death, as per the HF Bad Ends.
    • ‘The girl’ and ‘The evil that must be destroyed’ are one and the same.
  • Saber dies in all but one end, period.
    • Saber dies in another time and land (Fate).
    • Saber dies in another time and land (UBW, True).
    • Saber dies by Shirou’s hand in a heartbreaking scene (HF).
      • Ilya also dies in a lachrymal sacrifice.
  • The ends did not justify the means (HF).
  • All criminals are equal, but some criminals are more equal than others if you love them (HF).
  • Conflict escalates with each encounter in each route; money is made from merchandise and fighting games.
shirouko-and-rider

Shirouko never knew how to say 'No' to rides from strangers.

A lot of Shirou’s guilt isn’t merely survivor’s guilt, but something more–you could say that he’s a product of his society in that he feels guilty for merely being the one who survived, and feels the need to atone for living when no one else did. It’s pretty misguided, yes, but also reinforced in part due to his father, and when put in contrast with, say, a 9/11 survivor, comes off as plain silly.

Isn’t that what it is, really? One boy, his silliness, and how he takes on the world? It’s specifically stated that he wants to be a superhero, not a hero, and superheroes don’t live for themselves, they live for others (well, Eastern ones; Western superheroes have their cake and eat it). Unfortunately, this is wishful thinking at best, and the first two routes go into detail about how this way of thinking was formed.

Then HF happens. It’s the better of the three routes in terms of The Moral Of The Story™, for it doesn’t reinforce Shirou’s beliefs like Fate, or merely tone them down like in UBW–it utterly destroys them by first having him give up what he truly believes in for the sake of Sakura, before making him kill Saber and letting Ilya sacrifice herself for his sake.

This, I think, is the point of playing F/sn in order, if you wanted closure for Shirou; closure for Saber means you play it in reverse. It builds Shirou up as an idealistic individual, all bright-eyed and bushy-tailed in Fate, before proceeding to tear him down not once but twice. But it doesn’t end there.

Saber dying in HF is more than just another character death of no significance–it symbolises his giving up of his ideal, for, as we’ve seen in Fate, they’re pretty much like each other, only that Shirou isn’t the king of a country or a girl pretending to be a guy. By killing Dark Saber he acknowledges that he’s no longer the boy he once was, and he’s killing a part of himself, so to speak.

In the same vein, Ilya’s sacrifice in HF True is also more than just another teary-eyed moment where you start to tear every time you listen to her theme–it symbolises Shirou’s human failings and impossibility of the task he’s always set out to do, namely “Save everyone.” He explicitly promises to save Ilya at one point, and she knows this–but still sacrifices herself for him anyway, as if telling him how futile such a desire is.

In Closing

I’m confident that a lot of the above aren’t present, or don’t present themselves as well in the anime format. I think it had to do with the fact that the anime only presents one of three facets by which F/sn is meant to be viewed, but that’s just me.

In a sea of homogeneous fiction, the metanarrative separates the chaff from the wheat. It isn’t because it’s just better, it’s because it adds so much more to the story by means of structure, while showing the reader/viewer the larger picture in the process. If the resolution of conflict is the ‘How’, then the metanarrative is the ‘Why’.

Fortunately, reverse-engineering is pretty easy once you know how the process goes.

  1. lolikitsune
    January 6th, 2009 at 04:23
    Reply | Quote | #1

    I just wanted to say. Your quicktags. Are fucking bright red. They’re firetrucks. WTF man.

    • January 6th, 2009 at 04:33
      Reply | Quote | #2

      They’re firetrucks.

      That’s a Jason Miao reference, right? I remember that post of his, SHINY RED FIRE TRUCK! Stop being so overt in your allusions.

      And no, I don’t know what happened there either. But use Google Talk or at the very least Twitter for things like these next time.

      • lolikitsune
        January 6th, 2009 at 04:59
        Reply | Quote | #3

        Hey dude, I’m just fulfilling the non-prophecy dictated by the insignificant trend I pointed out the other day. You’re well on your way to having a dead comment thread, now (Gates of Babylon ≠ girl’s head).

        Also, I refuse to please you !!

        • January 6th, 2009 at 06:37
          Quote | #4

          Errata: lk’s theory is that whenever I post a picture of a girl with protrusions on her forehead as the first picture, I’ll get a lot of comments on that post.

          And I’m definitely not the one being pleased by Miao references.

  2. January 6th, 2009 at 06:40
    Reply | Quote | #5

    Yes, I am also fairly confident that Shirou’s characterization is meant to serve as a deconstruction of the concept of a “hero,” or “superhero,” whichever term you prefer.

    That’s why I think that the most important, most poignant line in the game is “Sakura, I’ll be your superhero.” Well, I’ll spare you from an abridged edition of my own post on the subject, I suppose. Speaking of which, I really must finish that now, yeah?

    Well, moving on… I don’t lavish many words on the rather distressing anime in my post, so I’m glad you’ve bothered tackling the subject of its unpleasant existence here. I’m always quite upset when I learn of the existence of someone who thoroughly enjoyed the Fate anime, yet is unaware of the fact that it was based on a game… I once found an entire webring of godawful Shirou x Saber fanfics that seemed to overlook this critical fact. I’m still in therapy.

    Anyway, one general thing; Rider’s past and motives are more fully explained in hollow ataraxia, so that part may be of interest to you if anyone ever deigns to translate it.

    By the way, I must reiterate the above comment about the gaudy color scheme of the buttons. They are quite… disconcerting.

    • January 6th, 2009 at 07:02
      Reply | Quote | #6

      So that would make F/sn the Watchmen of VNs by extension? I like the idea.

      most poignant line in the game is

      Speaking of which, “It’s spring” are the two saddest words in existence when put side-by-side after reading HF. Not even “Jesus wept” beats this. And yes, go finish that post already.

      F/ha was in progress the last time I checked on Beast’s Lair, so I guess it’s a matter of waiting, and waiting, and… waiting? Kinda like Sakura in HF Normal, I guess. Only worse/better.

      I’m still in therapy.

      I’ll see you there if this keeps up. Been bugging about 5-6 friends to play it with varying degrees of success. A friend of mine just marathoned the entire thing, and is about to play the game soon. His reactions should be interesting.

      I swear I had nothing to do with the quicktag button colours, they just changed on their own. Honest!

  3. January 6th, 2009 at 08:10
    Reply | Quote | #7

    That Rin picture is disgustingly hot…

  4. FF
    January 6th, 2009 at 11:56
    Reply | Quote | #8

    Brilliant analysis, as always. I must say, I agree with you SO MUCH on the metanarrative being of utmost importance. Having a metanarrative is no guarantee that a story will be a classic, but not having one almost always precludes the story from being a classic.

    As for Fate/stay night, you bring up very, very good points under Heroes and Heroics, and I’ll go even further and say that the whole Heroic Spirit system was a thematic look at 3 categories of beings: (super)heroes, humans, and monsters. What makes a character (servant OR master) one or the other? How does perspective alter how one categorises a character? Does it matter what they ARE, or is what they DO more important? Shirou is a hero who “falls” to become a human in HF. Rider is a monster who becomes a hero once she joins Shirou in HF. Kotomine is a monster but does a lot of hero-like things in HF for non-heroic reasons. Caster is mostly a monster but is shown to do monster-actions for human-reasons in UBW. Archer flirts between hero and monster and even human at the end of UBW. Lancer and True Assassin stay consistent as hero and monster respectively throughout the story. You may disagree with some of the categorisations, but determining where the characters fit and more importantly WHY is part of what “Fate” is all about.

    Fate/hollow actually expands on this point a bit more. The main character Avenger is said to be pure evil and a monster, and his interplay with Bazette often has them talking about heroes and monsters. The two parts to Rider’s story are titled “monster” and “not,” and follows allow similar lines. And just to digress for a moment, “not” was written so well emotionally that it was one of the only points in either game where I really got choked up (Sakura Normal End being the other one).

    If there’s one thing I disagree on, it’s that you do Western superheroes/literature a tiny bit of injustice in this post. Wildcards is a fabulous series of stories that don’t conform to the Western superheroes stereotypes and looks at heroes in a real world, and the new Batman movies do a fabulous job of looking at good and evil in a more complex fashion that the typical superhero movie.

    PS LOL on the comment for Lancer’s pic XD

    • January 7th, 2009 at 02:15
      Reply | Quote | #9

      Thank you! I’ve gotta admit that one of the highlights of writing this post was knowing that you’d comment. Why haven’t you gotten a blog, again?

      It’s at times like these that I wish I knew enough Japanese to be able to play F/ha comfortably. Speaking of which, what about Fate/Zero? Does that add anything significant to F/sn in terms of the subject matter, or is it just a really cool prequel with really great characters?

      And for the record, yes, I’ve read a minimal amount of comics. A bit of Batman (Hush, The Killing Joke, The Dark Knight) and Alan Moore stuff (Watchmen, V for Vendetta, The League of Extraordinary Gentlemen). But I was referring to the general idea behind most comic superheroes when I made that list, anyway. ;)

      Glad you liked the picture. Here’s the original.

  5. Son Gohan
    January 7th, 2009 at 00:32

    I think that the main problem with the adaptation of a VN is that you can’t really keep all the interesting material because you must focus on a single route.
    As you said, Rider’s character shines in HF when she is Sakura’s Servant, but they really couldn’t fit that storyline in Fate. They tried to salvage a bit of Caster’s character with the Ryudou Temple arc, throwing Sakura in as a hostage for good measure (otherwise she would have been forgotten after the first few episodes).
    In conclusion I believe that the F/SN anime deserves more credit than people are willing to give.

  6. January 7th, 2009 at 09:47

    Fate as a Visual Novel takes advantage of its medium and the expectations of its players (Hey, multiple routes!) in a way that the anime adaptation simply couldn’t. We’re in total agreement that each of the routes is meant to be read as one “Act” in the greater story. It’s just that, for the sake of canonicity-twisting, each act actively contradicts events in previous ones in order to delve deeper into the story, expand on its themes, and create “For want of a nail” impressions on each route as the story becomes more and more dark (and the truth lying underneath everything else becomes more clear).

    When you play an unlocked route, you’ll never look at the previous ones the same. This isn’t like how most visual novels play out. It’s closer to a time-staggered, self-overwriting Rashomon.

    Pretty sure the anime dropped that angle completely. Never finished it, though.

    I heard that the manga is a straightforward adaptation of UBW, though.

    EDIT: Man. Cream Cheese Wontons are awesome. Like Beef Galbi Crepes.

    • January 12th, 2009 at 11:26

      I still maintain that there’s significant merit in reading it HF – UBW – Fate, if only to give Saber a sense of closure, as opposed to Shirou. Plus, the UBW twist still works, too!

      Personally, I like meat in my wontons since they’re not as artery-clogging.

  7. January 8th, 2009 at 07:50

    Wow, you can’t be more wrong on what meta narrative actually means.

    Also please read this:

    http://typemoon.us/wiki/fatestay-night/review/story-thats-almost-good

    • January 12th, 2009 at 11:04

      Oh, you wrote that shit? Yeah, I saw that some time back. Was pretty worthless as far as reviews go, but since I’m all for free speech…

      I also like how utterly retarded people like you turn up once in a blue moon, ignore the entire post, and then proceed to toot their own horn. I’m sure I mentioned my definition of metanarrative in the first paragraph (something everyone else commenting here noticed), but maybe your overinflated sense of self-worth got in the way of you noticing that.

      • Miraploy
        January 28th, 2009 at 01:51

        What you’re talking about is a motif. Meta-narrative has a very specific definition that you can’t randomly redefine. What aggravates me is when uninformed people make blog posts that other people applaud as intellectual. But nice blog, nothing personal, sometimes I just feel like ranting.

        • February 27th, 2009 at 20:02

          Miraploy –

          To be frank, this isn’t the usual definition I associate with the term “metanarrative,” and other readers have made comments to that effect as well. But unconventional use of language does not automatically invalidate ideas.

          Also, I note that Owen responded to your post with something very like a metanarrative; whether deliberate or not, I find the irony immensely satisfying.

  8. January 11th, 2009 at 05:52

    Aside from the fact that I second lolikit’s comment, I can’t think of very much to add to the discussion, but I feel obligated to comment anyhow and say that you did a great job with the post. I heard a lot about F/SN from a friend of mine beforehand (and of course I’ve seen the anime), but I recently started playing through the VN and this serves as yet another reminder that I should probably finish it some time. I know that when I first heard about the story and when I watched the anime, I never would have dreamed that the plot could be this deep, but alas, you’ve proven that there’s more than meets the eye.

    • January 12th, 2009 at 11:15

      Thanks. I’m not really done writing about F/sn, actually–I think I can squeeze one more post out of it, but we’ll see how that goes.

      You should also refrain from using terms like ‘deep’, I heard it sends certain ignoramuses into paroxysms of rage and shallow interpretation whenever someone uses it so wantonly start reading it again, it’s good.

      • January 16th, 2009 at 17:08

        Deep:

        Aside from that, it also describes a variety of pizza. Which, while rather far removed from the original pizza of Italy, is certainly nothing to sneeze at.

        As something of a casual gastronome I’m not sure I’m going to get over the food comparison anytime soon.

  9. January 11th, 2009 at 15:16

    I want to read the VN but I don’t want to sift through the porn. But the sleepless nights gained from reading the stuff in the wee hours of the morning is probably worth it. Wish me luck.

    I haven’t watched the anime either, and I’m wondering if I could skip that and go read the original content first anyway.

    And that’s some mad, mad detail on the Rin/Lancer pic. :)

    • January 12th, 2009 at 11:20

      Each route roughly translates to 20 hours of story, 20 minutes of porn assuming your reading speed matches mine (about 2 lines per second). That’s about 60 hours of story on average, and 1 hour of porn. Go figure.

      The anime is utterly irrelevant to the VN considering that the anime was an adaptation of it, so you’re free to skip it, I guess, unless you like a horrific Fate/UBW route mashup, no Sakura route, and a lack of subtlety.

  10. Ano
    February 8th, 2009 at 12:22

    Hello Owen,
    I must – sort of – agree with Miraploy. The way you use certain words in the wrong context but attribute meaning to them is very confusing.
    Not only “meta-narrative” but also how you put “fate” as being the “metanarrative” of FSN. This is not only because the medium “VN with multiple possible outcomes and a gazillion of choices” is simply incompatible with the concept of fate. However, you probably think the same as I do when saying that FSN is all about the conflicting views of deontological and consequential ethics (”Is it good to sacriface one thing for another, if the outcome is just?”).

    Also,

    A lot of Shirou’s guilt isn’t merely survivor’s guilt, but something more–you could say that he’s a product of his society in that he feels guilty for merely being the one who survived, and feels the need to atone for living when no one else did. It’s pretty misguided, yes, but also reinforced in part due to his father, and when put in contrast with, say, a 9/11 survivor, comes off as plain silly.

    You might disagree with me, but to me all notations of guilt, evil and the good are simply a “product of [our] society”. I also think that a person is not only evil, by “evil actions”, but also if this person instead of the moraly right action does not do anything (Person A betrays person B, and C knows about it but does not decide to take action).

    Then, the source of Shirou’s guilt is that he was saved by Kiritsugu. All the other orphans fell into the “care” of Kotomime. Even if Shirou did not know about Kotomime’s exploitations, they were clearly off worse than Shirou. What however indeed is silly, is the fact that Shirou shoulders this guilt from his father.

    In closing,

    [A] hero is heroic by virtue of what he or she is, not what he or she does.

    But why then do we call certain fictional characters “heroes” and others not?

    Kind regards!

  11. February 27th, 2009 at 19:34

    I think the proper word for this level of analysis is, “epic.”

    You make some very nice points. Random detail: I note that the Gae Bolg pretty much always manages to bite the ass of whoever sets it in motion, and it is excellent that they managed to retain that detail from its mythos.

    Recent conventions in Western superhero comics do have the heroes failing to save people, sidekicks turning (Jason Todd, Mary Marvel), evil clones (Superboy Prime, who is more powerful than the original and mentally unbalanced,) etc. However, the gold standard is still the untarnished hero who does everything right. This is why it was such a shock for Green Lantern to go insane during his quest to set everything right (later retconned as alien influence, and now I’m talking more about US comics than anime, but still.) I don’t see this divide as strictly East/West because even to the Western culture it is manifestly ridiculous to hold such a high standard for superheroes, and there are increasingly popular works of genre subversion (consider The Authority, who kill almost casually, and of course The Watchmen, heroes corrupted by government influence, and characters like Resurrection Man, who as the name implies dies all the time.) Perhaps most tellingly, though, the superhero genre can be read as a statement on how unrealistic such high standards are: it generally takes someone of Superman’s caliber to stick to them.

    I view Heaven’s Feel as a coming-of-age story writ large (and compressed): yes, you wanted things when you were young, but now you’re growing up, and you discover that the world isn’t quite as you envisioned it, and you want different things. Not everybody grows up to be doctors, or firemen, or policemen, or astronauts – or, for that matter, superheroes. In a sense the point could be argued to be that in the HF route he really does not become a superhero and the evidence is painfully drawn out. It’s a question of how he orders his priorities.

    I wonder which would win in a contest between Gate of Yukarin and Unlimited Leek Works.

  12. Raftel
    September 17th, 2009 at 09:28

    Definetely not gonna lie and say the anime didnt have its quirks. It tried to hard to include some characters, mashed the story more then a bit but looking at it from a perspective theres not exactly a lot they could even do anyway. Unless their prepared to go Higurashi on this except in 3 24 ep arcs theres no way to get the entirety of the VN. And besides it at least portrayed a lot of the endering things which made me love Saber so much AND make me decide to blaze the VN to feed the “need”

    Incidentally in case you didnt know theres a seperate ending which is called Last Episode as a part of the Realta Nua PS2 version which id much rather not spoil but suffice to say its less of a rip out your heart end to Fate

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